I'm so sorry about that! This jam game is riddled with bugs and crashes that happen for some and not to others, ill be making a fixed-up version eventually!
Hey! I'd just like to ask how it is that you map the animation frames of the jump to the vertical velocity, since I'd like to do the same in my games. Thank you in advance!
Got a funny bug in which I got so much blood that the game freaked out and couldn't absorb it all, and I'm still having doubts about how some of the mechanics work (why would I choose the "Bosses drop more blood on death" over more damage, for example) Even then, from gameplay to spritework and sound design, it's a damn great game!
Awesome stuff! The art and animation are top notch. I encountered a few hiccups here and there, but the gameplay was engaging enough to keep me trucking through them. Excellent work!
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Great game, encountered a bug that crashed the game on the final boss though :((
Me to after the 3th boss. First time it could not get past blood absorbation.. Next time error creating event obj oOfferPickUp.. error true final boss
Sorry for the crashes the game has a few of em, and ill work on fixing those up now that the jam is over!
I'm so sorry about that! This jam game is riddled with bugs and crashes that happen for some and not to others, ill be making a fixed-up version eventually!
Hey! I'd just like to ask how it is that you map the animation frames of the jump to the vertical velocity, since I'd like to do the same in my games. Thank you in advance!
Got a funny bug in which I got so much blood that the game freaked out and couldn't absorb it all, and I'm still having doubts about how some of the mechanics work (why would I choose the "Bosses drop more blood on death" over more damage, for example) Even then, from gameplay to spritework and sound design, it's a damn great game!
This game is as close to perfection as it can get.
All its missing is controller support, and its ready for Steam.
haha it’s super early I’ll be sure to add controller support for the post jam!
Game is reeeeealy cool!, would like controller support though
yup I’ll be adding that to the post jam version eventually! Thanks for playing!!
Whoah this is kinda tough but I can't put it down. I love the clean mechanics!
Signing the contract at the bottom of the intro screen is a really cool addition too. Well done!
Thank you!! I was pretty happy with that little feature. Its for sure difficult, ill need to manage that in the post jam!
Awesome stuff! The art and animation are top notch. I encountered a few hiccups here and there, but the gameplay was engaging enough to keep me trucking through them. Excellent work!
Thank you for playing and pushing through! It's no doubt on the buggy side towards the end, hope it didn't impede too much though!